Top 10k strings from Dragonsbane (1983)(Quicksilva)[a].z80 in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [Z80] /

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   3 i$="You do not have that.":
   3 M$(MONS,ct)=
   3 M$(MONS,ca)=
   2 m$(mons,ca)=
   2 food=food+
   2 car=car+u:
   2 W$(READY,ct)=
   2 M$(MONS,u)=
   2 I$="The "+M$(MONS,
   2 I$="Enter code of object":
   2 FOOD=FOOD+
   2 A$(ROOM,cb)=
   2 A$(ROOM,ca)=
   2 23627+256*
   2 (STAR/256))":
   2 "23607",-u+
   2 "23606",t:
   1 x|<<<B<|<B~
   1 xBB<<B<|BB~
   1 w$(ready,ca)+
   1 w$(pr,u),cb)=
   1 w$(l,pr)>"<"
   1 w$(l,pr)<"2"
   1 w$(gh,pr)=
   1 room));room:
   1 q$="I"))+("ny"
   1 pr)-u)+"?":
   1 pr))+M$(F,
   1 pr))+"flee ?":
   1 pr))+" (y/n) ?":
   1 pp=pos/((u
   1 pos=u)+(87
   1 pos=u)+(83
   1 pos=u)+(78
   1 pos=u)+(69
   1 pos=pr)+(87
   1 pos=pr)+(83
   1 pos=pr)+(78
   1 pos=pr)+(69
   1 pos=ct)+(87
   1 pos=ct)+(83
   1 pos=ct)+(78
   1 pos=ct)+(69
   1 p(l-pr)=t:
   1 m$(mons,pr)>bto*.8
   1 m$(mons,pr)
   1 long winding passagelong narrow corridorgloomy dank dungeon fetid dark dungeon  vast echoing hall   low,dark hallway    long low kitchen    tiny stuffy larder  torture chamber
   1 l+pr=ready
   1 i$=s$(qf,3
   1 i$=i$+("n"
   1 i$=i$+("a"
   1 i$=("Dead "
   1 i$="you wish to take":
   1 i$="you wish to pick up":
   1 i$="you wish to eat (0-"+
   1 i$="you wish to drop.":
   1 i$="weak now.":
   1 i$="trade !":
   1 i$="to trade ?":
   1 i$="to pick up !":
   1 i$="to free the princess.":
   1 i$="relatively easily.":
   1 i$="is not here.":
   1 i$="is "+s$(
   1 i$="into another room.":
   1 i$="has cost you dear !":
   1 i$="darkness, and emerge":
   1 i$="anything else ? (y/n)":
   1 i$="Your insatiable appetite":
   1 i$="You killed the monster":
   1 i$="You have picked up the ":
   1 i$="You have nothing to":
   1 i$="You have fallen down it":
   1 i$="You crawl through the":
   1 i$="You are carrying ":
   1 i$="There's nothing more":
   1 i$="Enter no. of food units":
   1 i$="Are you sure you want":
   1 i$="A "+r$(
   1 i$=" *** You are dead ***":
   1 food+" units of food.":
   1 f+":"+w$(f,
   1 f+" R. "+W$(F,
   1 e$(f+pr+u):
   1 bto=bsk+ben+bst:
   1 b$(f,pr))+(pr
   1 a$(u,ca)="("
   1 a$(room,ca)=
   1 a$(room,ca):
   1 a$(room,ca)
   1 X$(U),X$(PR),X$(PR+U):
   1 W$(READY,ct)
   1 W$(READY, 
   1 W$(PR,u)=M$(
   1 W$(PR,PR)<
   1 W$(ORW,pr)=
   1 W$(O,pr)="2"
   1 W$(L,pr)="d":
   1 W$(L,pr)="<":
   1 W$(L+pr,u)="
   1 W$(L+pr,pr)=
   1 W$(F,u)=ROOM
   1 W$(F,pr)=t
   1 W$(F,pr)="<"
   1 V$(ROOM)="
   1 TO=ST+SK+EN:
   1 Suit of Armour  
   1 Strength Potion I
   1 Strength Elixir t
   1 Skill Potion    U
   1 Skill Elixir    
   1 Short Spear
   1 ST=ST+L*te:
   1 SK=SK*1.01
   1 READY=READY:
   1 QUICKSILVA
   1 Pair of Dragonsb
   1 Pair of Dragons 
   1 P(L-pr)=u:
   1 OROOM=ROOM
   1 O=O+(W$(F,u)=
   1 Morning Star    
   1 Magic Arrow
   1 MONS=N$(F)
   1 M$(MONS,pr)
   1 M Preston"''
   1 Looking Glass   
   1 Large Bird
   1 J$(F*PR-U):
   1 Insurance Policyq
   1 Insurance Policy
   1 I$=s$(qf,3
   1 I$=I$+S$(QR,
   1 I$="want to trade for food":
   1 I$="stay.   R U N !":
   1 I$="is "+s$(
   1 I$="followed you !":
   1 I$="but you are weak and":
   1 I$="and are severely wounded":
   1 I$="advised to rest and eat.":
   1 I$="Your weapons are:-":
   1 I$="You've been badly beaten":
   1 I$="You would be insane to":
   1 I$="You need both keys":
   1 I$="You have no food":
   1 I$="You do not have a":
   1 I$="You can't carry any more":
   1 I$="You already have that.":
   1 I$="What princess ?":
   1 I$="Warning:you are very":
   1 I$="There is a trap-door":
   1 I$="Then press ENTER":
   1 I$="The room contains:-":
   1 I$="The monster is slain":
   1 I$="The monster has":
   1 I$="The "+W$(L,9
   1 I$="Potions you have are:-":
   1 I$="Enter new weapon code":
   1 I$="Enter code of potion":
   1 I$="Enter code of object you":
   1 I$="Do you wish to pick up":
   1 I$=" nothing  !":
   1 I$=" Change ready weapon ?":
   1 I$="   Take a potion ?":
   1 I$="   Please wait, program initialising":
   1 Hideous Ogre   
   1 H$(F)=MONS
   1 FOOD=FOOD-l:
   1 FOOD=FOOD-L:
   1 F+":"+W$(F,
   1 F+" "+W$(F+pr,
   1 Endurance Potiont
   1 Endurance Elixir>
   1 EN=EN+L*te:
   1 Dragonlord
   1 Dark Knight    {
   1 DRAGONSBANE
   1 DDBBBFBBBF@
   1 DBBBBb@BBb@
   1 D$="8")+(4
   1 D$="7")+(.5
   1 D$="6")+(2
   1 Chained Maiden 
   1 Chain Mace
   1 Broadsword
   1 Bow and Arrow   
   1 Black Knight   
   1 Beheaded Man   \
   1 Battle Axe
   1 Bag of Gold
   1 BTO=(BST+BEN+BSK)*(.8
   1 BEN=BEN*1.2
   1 BBB@BR<|BR|
   1 BB<BB<BBBB=
   1 A$(ROOM,f)
   1 A$(ROOM,ca)
   1 A$(OR,cb)=
   1 A$(OR,ca)=
   1 A$(MX1,ca)=
   1 A!(D80  AB
   1 >UEKVF6W':J+;,<L\l|
   1 <B><D<>@B<
   1 ;"Load an earlier game Y/N ?":
   1 991XX\\Nn&'
   1 5678HPFCELI
   1 40 7  220Q
   1 3-Headed Djinni]
   1 21The room contains a    12There is a
   1 (STAR/256)"
   1 (M$(F,ca)=
   1 ((obje-u)/PR)-
   1 ((RE-u)/pr)-7))":
   1 #t;"DO YOU WISH TO PLAY AGAIN (Y/N)":
   1 "Your blow misses the","monster completely.",""
   1 "You try a body blow,","but the monster checks","it before it lands."
   1 "You strike the monster,","merely stunning it","momentarily."
   1 "You strike the monster,","but merely knick its","skin."
   1 "You strike the monster","a sharp blow, leaving it","slightly stunned."
   1 "You strike the monster a","fearsome blow, wounding","it badly."
   1 "You rain down blows","upon the beast's","beleaguered hide."
   1 "You punish the monster","for its pitiful lack of","speed."
   1 "You make a rush at the","monster, but it dodges","at the last moment."
   1 "You inflict a severe","blow to the monster's","head."
   1 "You have saved the princess","and have destroyed the power","of darkness. Your memory","will endure forever as the","most glorious dragonslayer of","all time."
   1 "You counter the beast's","fierce blow, sending","the monster reeling."
   1 "With a spine-chilling","howl, the monster knocks","you to the floor."
   1 "With a powerful blow,","the monster knocks you","off your feet."
   1 "Whining pitifully, the","monster tries to crawl","away."
   1 "The monster thumps your","back, knocking the wind","from you."
   1 "The monster strikes your","shoulder, causing a","sharp pain."
   1 "The monster strikes you","a fierce blow in the","stomach."
   1 "The monster slashes","your forehead, wounding","you badly."
   1 "The monster cowers, as","you wound it mortally.",""
   1 "The monster counters","your attack, sending","you reeling backwards."
   1 "STAR-(256*
   1 "ROOM/172*20":
   1 "G"))+("n"
   1 "Functions are :-","","P : Pick up an object","D : Drop an object","C : Change ready weapon","E : Eat some food","I : Inventory","L : Look","F : Free Princess","Q : Quit game (sym. sh.)","","H : Display this page","","Movement : Cursors"
   1 "Enter code of option :","0) Return to game","1) Save game","2) Load another game","3) Restart","4) Quit program"
   1 "Catching the monster","off guard, you wound","it deeply."
   1 "A lightning drop-kick","knocks the monster","against the wall."
   1 "A blow leaves you","momentarily stunned,","but you soon recover."
   1 "7220"+L*te
   1 "55136+(96*(
   1 "5",u;"*** CONGRATULATIONS ***":
   1 "48342",q:
   1 "4560"+res*te+k:
   1 "40","13","33","11","31"
   1 "40","1","1","20","1","172","4","5","1","9","5","1","12","5","1","24","5","1","29","5","1","37","5","1","40","8","7","40","6","64","40","7","220"
   1 "4",PR;">"
   1 "4",PR;" ":
   1 "3"+(e-u)*ct+n:
   1 "255"-x,y:
   1 "23606",T:
   1 "23606",STAR-
   1 "20",u),ca)=
   1 "19",pr;U$(pr
   1 "19",pr;">   ":
   1 "17",u),cb)=
   1 "17",pr)="<":
   1 "154+32*ad":
   1 "13";"R Rose"''
   1 "13";"P Hunt"''
   1 "13";"D More"
   1 "11";"   "
   1 "(172-ROOM)/172*20":
   1 "(",u),ca)=
   1 "&",U),cb)=
   1  sinister armoury    banquet hall
   1  frozen store-room   foul smelling place musty cellar
   1  dusty parlour
   1  decaying courtyard  
   1  Dragon's Lair
   1  22Prepare for battle !   26You have been attacked 18bids you goodbye
   1  20Would you like to
   1  18obtain supplies
   1  18Prepare to fight !
   1  17trade for food
   1  17leaves the room
   1  17Do you wish to
   1  17Do you want to
   1  14the monster
   1  13unfriendly
   1  13speak with
   1  13benevolent
   1  12the beast
   1  11friendly
   1  11You see a
   1  10hostile
   1  10contact
   1    Please wait, program initialising